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No reviews yet - be the first About the StoryPrototype créé à l'occasion de la Nouvim 3000, édition 2022, une jam dédiée à la création de fictions interactives de moins de 3000 mots, dont le thème était "Insénescence". Soumis en retard. La version actuelle (0.3) compte exactement 3000 mots d'après les statistiques de Twine, un peu plus de 1600 mots de texte pur d'après mon propre décompte. Game Details |
Entrant - Nouvim 3000 - 2022 edition
Insatiable Jeunesse is a short "storylet"-based interactive story, where you incarnate some sort of creature needing to hunt down people to keep young. You come across potential victims, judge the situation (will you be satiated? is it dangerous), before you get to choose whether to eat or move on. But, watch out, if you're caught or starve, it's game over!
There are (as far as I could tell) three endings: the good one, dying of hunger, and getting caught because you were too suspicious.
The blurb describes itself as an unbalanced prototype, which is pretty on point, as you end up going through the different potential victims pretty quickly and it is *very* easy to die (or I could just be unlucky). Quite a good deal of randomisation, in the situation text (variation in victims, feeding and danger levels) and in the consequences of your action (how suspicious you are before you are stopped). The game requires quite the balancing act to win.
I am sure it is possible to win, but I have still not been able to do so...
On the game page, the author described their plan for a future update with more narration and locations, and a more balanced gameplay. I hope I get to play this update one day!